Two weeks ago, the Midlands was hit by heavy snow. But with it came an opportunity to take my Theta S camera out for some photos. All I had was the camera, a selfie stick, and some gloves. Taking photos in 360º takes a little bit more planning than any other photo. Not only do you have the framing, lighting, and general set up to worry about, you also have the 'hide factor' to contest with too. How easy is it to remove yourself from the shot?
The aim of the project was to explore interactive video, and to find a way of providing additional context to the viewer. To do so, I created four videos. The first was my default, a non-interactive version to act as a point of comparison. Two videos provided interactivity by allowing the user to control the content on screen, and these were achieved using my own web-code and an online tool (Thinglink). The final video, exploring the ability for the user to control the direction-of-view within the video, used 360º cameras to create a virtual reality video.